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Devlog
Itch.io Page Beautification
April 08, 2023
by
Blucia
= Update = Added Screenshots Added Webpage banner Updated Game Logo...
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New Demo Release
April 06, 2023
by
Jason Chao
After lots of struggle and hard work, we have lots of great changes for our new demo. Here is a list of some of the changes we made: - brand new menus, with a new prologue sequence - reworked level se...
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New Beta Build Released!
March 21, 2023
by
Jason Chao
We added a bunch of new features here, including: - body pick up mechanic (with animation) - new lv3 with blackout mechanic - a new backdrop! - new NPC models! - new traps! - improved UI and player co...
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New PlayTest Build
March 14, 2023
by
Jason Chao
This new build includes tons of new features: a completely new lv1 new movement script to make movement smoother and more controllable new SFX for fire trap and smokes, no more red and black blocks co...
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Alpha Release
February 28, 2023
by
Jason Chao
Alpha version of our game has been released, featuring: - a tutorial level and a full level - original background music for each level - sound effects for all traps (except wet floor) - restart level...
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Weekly Meeting - 2022-02-25
February 28, 2023
by
Jason Chao
We held our weekly meeting on 2022-02-25 we discussed the scope of contents we will include in our alpha release, which is on Tuesday the 28th. Here is a list of things we decided to include: - charac...
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Reflection on Progress
February 18, 2023
by
Jason Chao
2023-03-18 We held our weekly meeting and reflected upon some of our issues faced in the past week or two. There has been some major difficulties. For example, the character model took longer than exp...
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Level Showcase Uploaded
February 18, 2023
by
Blucia
Sample Level 2 Demo WIP Youtube Showcase:...
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Design Document Uploaded
February 11, 2023
by
Jason Chao
2022-02-04 We held another team meeting, discussing our plan for the next few weeks. 2022-02-08 We had a change in team members. Alamgir and Evan are moved to another team, while Jiatong joined us. 20...
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Proof of Concept Uploaded
February 04, 2023
by
Blucia
Proof of Concept Uploaded Issues to be fixed: Dead player clipping into traps upon spawn Awkward Midair movements Player not 0 on z-axis Physics and Weight of Items...
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First Group Meeting
February 02, 2023
by
Jason Chao
2023-01-28 We held our first group meeting and discussed our short term goals, as well as decided on the general aesthetic of the game...
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Our First DevLog
January 27, 2023
by
Jason Chao
Members of our team were drafted on 2023-01-20. We meet each other as a team for the first time on 2023-01-21, during our first game jam, during which we created a tech demo and talked about our ideas...
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